;
(function ($) {

    $.effects = $.effects || {}; //Add the 'ec' scope

    $.extend($.effects, {
        save:function (el, set) {
            for (var i = 0; i < set.length; i++) {
                if (set[i] !== null) $.data(el[0], "ec.storage." + set[i], el.css(set[i]));
            }
        },
        restore:function (el, set) {
            for (var i = 0; i < set.length; i++) {
                if (set[i] !== null) el.css(set[i], $.data(el[0], "ec.storage." + set[i]));
            }
        },
        setMode:function (el, mode) {
            if (mode == 'toggle') mode = el.is(':hidden') ? 'show' : 'hide'; // Set for toggle
            return mode;
        },
        getBaseline:function (origin, original) { // Translates a [top,left] array into a baseline value
            // this should be a little more flexible in the future to handle a string & hash
            var y, x;
            switch (origin[0]) {
                case 'top':
                    y = 0;
                    break;
                case 'middle':
                    y = 0.5;
                    break;
                case 'bottom':
                    y = 1;
                    break;
                default:
                    y = origin[0] / original.height;
            }
            ;
            switch (origin[1]) {
                case 'left':
                    x = 0;
                    break;
                case 'center':
                    x = 0.5;
                    break;
                case 'right':
                    x = 1;
                    break;
                default:
                    x = origin[1] / original.width;
            }
            ;
            return {x:x, y:y};
        },
        createWrapper:function (el) {
            if (el.parent().attr('id') == 'fxWrapper')
                return el;
            var props = {width:el.outerWidth({margin:true}), height:el.outerHeight({margin:true}), 'float':el.css('float')};
            el.wrap('<div id="fxWrapper"></div>');
            var wrapper = el.parent();
            if (el.css('position') == 'static') {
                wrapper.css({position:'relative'});
                el.css({position:'relative'});
            } else {
                var top = parseInt(el.css('top'), 10);
                if (top.constructor != Number) top = 'auto';
                var left = parseInt(el.css('left'), 10);
                if (left.constructor != Number) left = 'auto';
                wrapper.css({ position:el.css('position'), top:top, left:left, zIndex:el.css('z-index') }).show();
                el.css({position:'relative', top:0, left:0});
            }
            wrapper.css(props);
            return wrapper;
        },
        removeWrapper:function (el) {
            if (el.parent().attr('id') == 'fxWrapper')
                return el.parent().replaceWith(el);
            return el;
        },
        setTransition:function (el, list, factor, val) {
            val = val || {};
            $.each(list, function (i, x) {
                unit = el.cssUnit(x);
                if (unit[0] > 0) val[x] = unit[0] * factor + unit[1];
            });
            return val;
        },
        animateClass:function (value, duration, easing, callback) {

            var cb = (typeof easing == "function" ? easing : (callback ? callback : null));
            var ea = (typeof easing == "object" ? easing : null);

            this.each(function () {

                var offset = {};
                var that = $(this);
                var oldStyleAttr = that.attr("style") || '';
                if (typeof oldStyleAttr == 'object') oldStyleAttr = oldStyleAttr["cssText"];
                /* Stupidly in IE, style is a object.. */
                if (value.toggle) {
                    that.hasClass(value.toggle) ? value.remove = value.toggle : value.add = value.toggle;
                }

                //Let's get a style offset
                var oldStyle = $.extend({}, (document.defaultView ? document.defaultView.getComputedStyle(this, null) : this.currentStyle));
                if (value.add) that.addClass(value.add);
                if (value.remove) that.removeClass(value.remove);
                var newStyle = $.extend({}, (document.defaultView ? document.defaultView.getComputedStyle(this, null) : this.currentStyle));
                if (value.add) that.removeClass(value.add);
                if (value.remove) that.addClass(value.remove);

                // The main function to form the object for animation
                for (var n in newStyle) {
                    if (typeof newStyle[n] != "function" && newStyle[n] /* No functions and null properties */
                        && n.indexOf("Moz") == -1 && n.indexOf("length") == -1 /* No mozilla spezific render properties. */
                        && newStyle[n] != oldStyle[n] /* Only values that have changed are used for the animation */
                        && (n.match(/color/i) || (!n.match(/color/i) && !isNaN(parseInt(newStyle[n], 10)))) /* Only things that can be parsed to integers or colors */
                        && (oldStyle.position != "static" || (oldStyle.position == "static" && !n.match(/left|top|bottom|right/))) /* No need for positions when dealing with static positions */
                        ) offset[n] = newStyle[n];
                }

                that.animate(offset, duration, ea, function () { // Animate the newly constructed offset object
                    // Change style attribute back to original. For stupid IE, we need to clear the damn object.
                    if (typeof $(this).attr("style") == 'object') {
                        $(this).attr("style")["cssText"] = "";
                        $(this).attr("style")["cssText"] = oldStyleAttr;
                    } else $(this).attr("style", oldStyleAttr);
                    if (value.add) $(this).addClass(value.add);
                    if (value.remove) $(this).removeClass(value.remove);
                    if (cb) cb.apply(this, arguments);
                });

            });
        }
    });

    //Extend the methods of jQuery
    $.fn.extend({
        //Save old methods
        _show:$.fn.show,
        _hide:$.fn.hide,
        __toggle:$.fn.toggle,
        _addClass:$.fn.addClass,
        _removeClass:$.fn.removeClass,
        _toggleClass:$.fn.toggleClass,
        // New ec methods
        effect:function (fx, o, speed, callback) {
            return $.effects[fx] ? $.effects[fx].call(this, {method:fx, options:o || {}, duration:speed, callback:callback }) : null;
        },
        show:function () {
            if (!arguments[0] || (arguments[0].constructor == Number || /(slow|normal|fast)/.test(arguments[0])))
                return this._show.apply(this, arguments);
            else {
                var o = arguments[1] || {};
                o['mode'] = 'show';
                return this.effect.apply(this, [arguments[0], o, arguments[2] || o.duration, arguments[3] || o.callback]);
            }
        },
        hide:function () {
            if (!arguments[0] || (arguments[0].constructor == Number || /(slow|normal|fast)/.test(arguments[0])))
                return this._hide.apply(this, arguments);
            else {
                var o = arguments[1] || {};
                o['mode'] = 'hide';
                return this.effect.apply(this, [arguments[0], o, arguments[2] || o.duration, arguments[3] || o.callback]);
            }
        },
        toggle:function () {
            if (!arguments[0] || (arguments[0].constructor == Number || /(slow|normal|fast)/.test(arguments[0])) || (arguments[0].constructor == Function))
                return this.__toggle.apply(this, arguments);
            else {
                var o = arguments[1] || {};
                o['mode'] = 'toggle';
                return this.effect.apply(this, [arguments[0], o, arguments[2] || o.duration, arguments[3] || o.callback]);
            }
        },
        addClass:function (classNames, speed, easing, callback) {
            return speed ? $.effects.animateClass.apply(this, [
                { add:classNames },
                speed,
                easing,
                callback
            ]) : this._addClass(classNames);
        },
        removeClass:function (classNames, speed, easing, callback) {
            return speed ? $.effects.animateClass.apply(this, [
                { remove:classNames },
                speed,
                easing,
                callback
            ]) : this._removeClass(classNames);
        },
        toggleClass:function (classNames, speed, easing, callback) {
            return speed ? $.effects.animateClass.apply(this, [
                { toggle:classNames },
                speed,
                easing,
                callback
            ]) : this._toggleClass(classNames);
        },
        morph:function (remove, add, speed, easing, callback) {
            return $.effects.animateClass.apply(this, [
                { add:add, remove:remove },
                speed,
                easing,
                callback
            ]);
        },
        switchClass:function () {
            this.morph.apply(this, arguments);
        },
        // helper functions
        cssUnit:function (key) {
            var style = this.css(key), val = [];
            $.each(['em', 'px', '%', 'pt'], function (i, unit) {
                if (style.indexOf(unit) > 0)
                    val = [parseFloat(style), unit];
            });
            return val;
        }
    });

    /*
     * jQuery Color Animations
     * Copyright 2007 John Resig
     * Released under the MIT and GPL licenses.
     */

    // We override the animation for all of these color styles
    jQuery.each(['backgroundColor', 'borderBottomColor', 'borderLeftColor', 'borderRightColor', 'borderTopColor', 'color', 'outlineColor'], function (i, attr) {
        jQuery.fx.step[attr] = function (fx) {
            if (fx.state == 0) {
                fx.start = getColor(fx.elem, attr);
                fx.end = getRGB(fx.end);
            }

            fx.elem.style[attr] = "rgb(" + [
                Math.max(Math.min(parseInt((fx.pos * (fx.end[0] - fx.start[0])) + fx.start[0]), 255), 0),
                Math.max(Math.min(parseInt((fx.pos * (fx.end[1] - fx.start[1])) + fx.start[1]), 255), 0),
                Math.max(Math.min(parseInt((fx.pos * (fx.end[2] - fx.start[2])) + fx.start[2]), 255), 0)
            ].join(",") + ")";
        }
    });

    // Color Conversion functions from highlightFade
    // By Blair Mitchelmore
    // http://jquery.offput.ca/highlightFade/

    // Parse strings looking for color tuples [255,255,255]
    function getRGB(color) {
        var result;

        // Check if we're already dealing with an array of colors
        if (color && color.constructor == Array && color.length == 3)
            return color;

        // Look for rgb(num,num,num)
        if (result = /rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(color))
            return [parseInt(result[1]), parseInt(result[2]), parseInt(result[3])];

        // Look for rgb(num%,num%,num%)
        if (result = /rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(color))
            return [parseFloat(result[1]) * 2.55, parseFloat(result[2]) * 2.55, parseFloat(result[3]) * 2.55];

        // Look for #a0b1c2
        if (result = /#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(color))
            return [parseInt(result[1], 16), parseInt(result[2], 16), parseInt(result[3], 16)];

        // Look for #fff
        if (result = /#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(color))
            return [parseInt(result[1] + result[1], 16), parseInt(result[2] + result[2], 16), parseInt(result[3] + result[3], 16)];

        // Look for rgba(0, 0, 0, 0) == transparent in Safari 3
        if (result = /rgba\(0, 0, 0, 0\)/.exec(color))
            return colors['transparent']

        // Otherwise, we're most likely dealing with a named color
        return colors[jQuery.trim(color).toLowerCase()];
    }

    function getColor(elem, attr) {
        var color;

        do {
            color = jQuery.curCSS(elem, attr);

            // Keep going until we find an element that has color, or we hit the body
            if (color != '' && color != 'transparent' || jQuery.nodeName(elem, "body"))
                break;

            attr = "backgroundColor";
        } while (elem = elem.parentNode);

        return getRGB(color);
    }

    ;

    // Some named colors to work with
    // From Interface by Stefan Petre
    // http://interface.eyecon.ro/

    var colors = {
        aqua:[0, 255, 255],
        azure:[240, 255, 255],
        beige:[245, 245, 220],
        black:[0, 0, 0],
        blue:[0, 0, 255],
        brown:[165, 42, 42],
        cyan:[0, 255, 255],
        darkblue:[0, 0, 139],
        darkcyan:[0, 139, 139],
        darkgrey:[169, 169, 169],
        darkgreen:[0, 100, 0],
        darkkhaki:[189, 183, 107],
        darkmagenta:[139, 0, 139],
        darkolivegreen:[85, 107, 47],
        darkorange:[255, 140, 0],
        darkorchid:[153, 50, 204],
        darkred:[139, 0, 0],
        darksalmon:[233, 150, 122],
        darkviolet:[148, 0, 211],
        fuchsia:[255, 0, 255],
        gold:[255, 215, 0],
        green:[0, 128, 0],
        indigo:[75, 0, 130],
        khaki:[240, 230, 140],
        lightblue:[173, 216, 230],
        lightcyan:[224, 255, 255],
        lightgreen:[144, 238, 144],
        lightgrey:[211, 211, 211],
        lightpink:[255, 182, 193],
        lightyellow:[255, 255, 224],
        lime:[0, 255, 0],
        magenta:[255, 0, 255],
        maroon:[128, 0, 0],
        navy:[0, 0, 128],
        olive:[128, 128, 0],
        orange:[255, 165, 0],
        pink:[255, 192, 203],
        purple:[128, 0, 128],
        violet:[128, 0, 128],
        red:[255, 0, 0],
        silver:[192, 192, 192],
        white:[255, 255, 255],
        yellow:[255, 255, 0],
        transparent:[255, 255, 255]
    };


    /*
     * jQuery Easing v1.3 - http://gsgd.co.uk/sandbox/jquery/easing/
     *
     * Uses the built in easing capabilities added In jQuery 1.1
     * to offer multiple easing options
     *
     * TERMS OF USE - jQuery Easing
     *
     * Open source under the BSD License.
     *
     * Copyright Â© 2008 George McGinley Smith
     * All rights reserved.
     *
     * Redistribution and use in source and binary forms, with or without modification,
     * are permitted provided that the following conditions are met:
     *
     * Redistributions of source code must retain the above copyright notice, this list of
     * conditions and the following disclaimer.
     * Redistributions in binary form must reproduce the above copyright notice, this list
     * of conditions and the following disclaimer in the documentation and/or other materials
     * provided with the distribution.
     *
     * Neither the name of the author nor the names of contributors may be used to endorse
     * or promote products derived from this software without specific prior written permission.
     *
     * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
     * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
     *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     *  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
     *  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
     * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
     * OF THE POSSIBILITY OF SUCH DAMAGE.
     *
     */

// t: current time, b: begInnIng value, c: change In value, d: duration
    jQuery.easing['jswing'] = jQuery.easing['swing'];

    jQuery.extend(jQuery.easing,
        {
            def:'easeOutQuad',
            swing:function (x, t, b, c, d) {
                //alert(jQuery.easing.default);
                return jQuery.easing[jQuery.easing.def](x, t, b, c, d);
            },
            easeInQuad:function (x, t, b, c, d) {
                return c * (t /= d) * t + b;
            },
            easeOutQuad:function (x, t, b, c, d) {
                return -c * (t /= d) * (t - 2) + b;
            },
            easeInOutQuad:function (x, t, b, c, d) {
                if ((t /= d / 2) < 1) return c / 2 * t * t + b;
                return -c / 2 * ((--t) * (t - 2) - 1) + b;
            },
            easeInCubic:function (x, t, b, c, d) {
                return c * (t /= d) * t * t + b;
            },
            easeOutCubic:function (x, t, b, c, d) {
                return c * ((t = t / d - 1) * t * t + 1) + b;
            },
            easeInOutCubic:function (x, t, b, c, d) {
                if ((t /= d / 2) < 1) return c / 2 * t * t * t + b;
                return c / 2 * ((t -= 2) * t * t + 2) + b;
            },
            easeInQuart:function (x, t, b, c, d) {
                return c * (t /= d) * t * t * t + b;
            },
            easeOutQuart:function (x, t, b, c, d) {
                return -c * ((t = t / d - 1) * t * t * t - 1) + b;
            },
            easeInOutQuart:function (x, t, b, c, d) {
                if ((t /= d / 2) < 1) return c / 2 * t * t * t * t + b;
                return -c / 2 * ((t -= 2) * t * t * t - 2) + b;
            },
            easeInQuint:function (x, t, b, c, d) {
                return c * (t /= d) * t * t * t * t + b;
            },
            easeOutQuint:function (x, t, b, c, d) {
                return c * ((t = t / d - 1) * t * t * t * t + 1) + b;
            },
            easeInOutQuint:function (x, t, b, c, d) {
                if ((t /= d / 2) < 1) return c / 2 * t * t * t * t * t + b;
                return c / 2 * ((t -= 2) * t * t * t * t + 2) + b;
            },
            easeInSine:function (x, t, b, c, d) {
                return -c * Math.cos(t / d * (Math.PI / 2)) + c + b;
            },
            easeOutSine:function (x, t, b, c, d) {
                return c * Math.sin(t / d * (Math.PI / 2)) + b;
            },
            easeInOutSine:function (x, t, b, c, d) {
                return -c / 2 * (Math.cos(Math.PI * t / d) - 1) + b;
            },
            easeInExpo:function (x, t, b, c, d) {
                return (t == 0) ? b : c * Math.pow(2, 10 * (t / d - 1)) + b;
            },
            easeOutExpo:function (x, t, b, c, d) {
                return (t == d) ? b + c : c * (-Math.pow(2, -10 * t / d) + 1) + b;
            },
            easeInOutExpo:function (x, t, b, c, d) {
                if (t == 0) return b;
                if (t == d) return b + c;
                if ((t /= d / 2) < 1) return c / 2 * Math.pow(2, 10 * (t - 1)) + b;
                return c / 2 * (-Math.pow(2, -10 * --t) + 2) + b;
            },
            easeInCirc:function (x, t, b, c, d) {
                return -c * (Math.sqrt(1 - (t /= d) * t) - 1) + b;
            },
            easeOutCirc:function (x, t, b, c, d) {
                return c * Math.sqrt(1 - (t = t / d - 1) * t) + b;
            },
            easeInOutCirc:function (x, t, b, c, d) {
                if ((t /= d / 2) < 1) return -c / 2 * (Math.sqrt(1 - t * t) - 1) + b;
                return c / 2 * (Math.sqrt(1 - (t -= 2) * t) + 1) + b;
            },
            easeInElastic:function (x, t, b, c, d) {
                var s = 1.70158;
                var p = 0;
                var a = c;
                if (t == 0) return b;
                if ((t /= d) == 1) return b + c;
                if (!p) p = d * .3;
                if (a < Math.abs(c)) {
                    a = c;
                    var s = p / 4;
                }
                else var s = p / (2 * Math.PI) * Math.asin(c / a);
                return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
            },
            easeOutElastic:function (x, t, b, c, d) {
                var s = 1.70158;
                var p = 0;
                var a = c;
                if (t == 0) return b;
                if ((t /= d) == 1) return b + c;
                if (!p) p = d * .3;
                if (a < Math.abs(c)) {
                    a = c;
                    var s = p / 4;
                }
                else var s = p / (2 * Math.PI) * Math.asin(c / a);
                return a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b;
            },
            easeInOutElastic:function (x, t, b, c, d) {
                var s = 1.70158;
                var p = 0;
                var a = c;
                if (t == 0) return b;
                if ((t /= d / 2) == 2) return b + c;
                if (!p) p = d * (.3 * 1.5);
                if (a < Math.abs(c)) {
                    a = c;
                    var s = p / 4;
                }
                else var s = p / (2 * Math.PI) * Math.asin(c / a);
                if (t < 1) return -.5 * (a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
                return a * Math.pow(2, -10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p) * .5 + c + b;
            },
            easeInBack:function (x, t, b, c, d, s) {
                if (s == undefined) s = 1.70158;
                return c * (t /= d) * t * ((s + 1) * t - s) + b;
            },
            easeOutBack:function (x, t, b, c, d, s) {
                if (s == undefined) s = 1.70158;
                return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;
            },
            easeInOutBack:function (x, t, b, c, d, s) {
                if (s == undefined) s = 1.70158;
                if ((t /= d / 2) < 1) return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b;
                return c / 2 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b;
            },
            easeInBounce:function (x, t, b, c, d) {
                return c - jQuery.easing.easeOutBounce(x, d - t, 0, c, d) + b;
            },
            easeOutBounce:function (x, t, b, c, d) {
                if ((t /= d) < (1 / 2.75)) {
                    return c * (7.5625 * t * t) + b;
                } else if (t < (2 / 2.75)) {
                    return c * (7.5625 * (t -= (1.5 / 2.75)) * t + .75) + b;
                } else if (t < (2.5 / 2.75)) {
                    return c * (7.5625 * (t -= (2.25 / 2.75)) * t + .9375) + b;
                } else {
                    return c * (7.5625 * (t -= (2.625 / 2.75)) * t + .984375) + b;
                }
            },
            easeInOutBounce:function (x, t, b, c, d) {
                if (t < d / 2) return jQuery.easing.easeInBounce(x, t * 2, 0, c, d) * .5 + b;
                return jQuery.easing.easeOutBounce(x, t * 2 - d, 0, c, d) * .5 + c * .5 + b;
            }
        });

    /*
     *
     * TERMS OF USE - EASING EQUATIONS
     *
     * Open source under the BSD License.
     *
     * Copyright Â© 2001 Robert Penner
     * All rights reserved.
     *
     * Redistribution and use in source and binary forms, with or without modification,
     * are permitted provided that the following conditions are met:
     *
     * Redistributions of source code must retain the above copyright notice, this list of
     * conditions and the following disclaimer.
     * Redistributions in binary form must reproduce the above copyright notice, this list
     * of conditions and the following disclaimer in the documentation and/or other materials
     * provided with the distribution.
     *
     * Neither the name of the author nor the names of contributors may be used to endorse
     * or promote products derived from this software without specific prior written permission.
     *
     * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
     * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
     *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     *  EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
     *  GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
     * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     *  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
     * OF THE POSSIBILITY OF SUCH DAMAGE.
     *
     */

})(jQuery);